In case you missed it, we are re-doing how we do reviews moving forward. I posted a blog about our new scoring system a few weeks ago, and you should check it out!
But within that blog post, I didn't quite explain how the new review process at Operation Sports is going to work, and I want to spend a few paragraphs talking about that here.
Starting today, you will see the new review process in action as we just posted initial impressions of Fight Night Champion from Steven Bartlett, who is reviewing the game.
Each review of a game we consider to be "major" in some way, shape or form will have anywhere from one to five initial impression pieces that will let the writer focus on specific aspects of a game leading up to its final review. Thus, you won't see a writer score a game with just a few days of playtime anymore. This is done so we can still provide meaningful content and impressions on a deeper level than before for OSers while also giving the reviewer time to delve into as much of a game as possible before giving a scored review.
We simply want our reviews to be the best for our genre, and while we don't feel we were doing a bad job before, we just knew we could be doing a better one. Most of the time you won't see a scored review on OS until at least a week after a game is released -- of course, this is slightly dependent on embargoes and when we get the game for review, so it could still be more or less than a week in some cases. We are going this route to maximize the effectiveness of our reviewer in trying to accurately score a game.
Let's face it, bugs are found, fatal flaws are discovered, and most of the time this happens after a review has been posted at most media outlets. Games that got 8s and 9s have online components that simply don't work, or worse, major balance issues that a reviewer did not have time to pick up on. While there is no perfect review system, and this one will still have plenty of flaws, we feel it's going to be the absolute best way to handle reviews in our genre.
So to recap, this simply means you usually won't see scored reviews immediately at a game's launch on OS, but you will see deeper, better and we hope much more accurate coverage going forward. Also, expect our "triple a" final reviews to be a bit shorter than the ones we wrote previously, if only because we will be spending so many words on impression articles before the final review hits the site.