Thursday, October 26, 2006
11:12 PM - October 26, 2006. Posted by Steve_OS.
We have just posted some screenshots from Need For Speed Carbon for the Xbox 360 and the Xbox.
"The battle for the city is won in the canyon as Need for Speed™ Carbon immerses you in the world's most dangerous and adrenaline-filled form of street racing.

For the first time in a Need for Speed game, build a crew and race in an all-out war for your city against rival crews and opposing car classes. You'll risk everything to take over rival neighborhoods one street at a time.

Each crew member has unique skills that you trigger during races to give you the winning edge over opponents. Call on a Blocker to create a distraction and slow down other racers or a Scout to lead you to shortcuts on the track.

As the police turn up the heat and force the races to the outskirts of the city, the battle ultimately shifts to Carbon Canyon, where territories and reputations can be lost on every perilous curve.

Use your creativity to design your crew's cars with the revolutionary new Autoscuplt™ car customization tool that gives you the power to turn every vehicle into the car you've always wanted.

Represent your car class, your crew, and your streets in Need for Speed Carbon, the next revolution in racing games."

10:27 PM - October 26, 2006. Posted by Steve_OS.
Channel M Announces the Details of the Marketing Partnership featuring the new MAZDASPEED3, EA’s Need for Speed Carbon and GameStop

(MAZDASPEED3 will be integrated into the video game and will be part of a nationwide campaign in conjunction with GameStop and EB Games Stores)

October 26, 2006-David Teichner, Chief Executive Officer of Channel M, the largest non-traditional media company in the world and leading provider of retail marketing services, announced today that the new MAZDASPEED3 will be part of a unique marketing program involving the much anticipated Electronic Arts video game Need for Speed™ Carbon, available in stores across North America on November 1.

Challenged by Mazda’s marketing team to develop a fully integrated campaign, Channel M worked with all parties to create what is an extremely powerful and comprehensive campaign involving a sponsor and a videogame company. The MAZDASPEED3 will be integrated into the upcoming Need for Speed Carbon game and Channel M is spearheading a campaign to drive sales in GameStop and EB Games stores nationwide.

Components of Channel M’s unique campaign include; heavy Mazda in-game exposure, an in-store Need for Speed Carbon pre-order campaign in GameStop and EB Games stores providing consumers the opportunity to win great prizes including a MAZDASPEED3 car. In addition, there will be month long mall events in 16 markets where a car will be on display and consumers can compete in an organized tournament to win tickets to attend a party and compete in a final championship tournament in Las Vegas, where the winner will drive off in a new MAZDASPEED3. For contest rules please consult www.mazdaspeed3.com

In-store and online media will support the program including custom spots and content to air on Channel M’s original hosted TV programs broadcast on GameStop and EB Games in-store TV networks nationwide, custom branded retail bags with artwork of the game and car, retail bag inserts, signage and online exposure. Channel M will also be filming some of the events and will be providing that video with other EA-generated in-game assets to be hosted on Mazda’s website for consumers to view.

David Teichner, CEO for Channel M stated, “Never has a campaign featured so many consumer touch points as this one. With significant in-game placement, in-store media, sweepstakes, cars in malls, tournaments in malls and a final event in Vegas, this is the most comprehensive videogame integration campaign yet created. I am thrilled that my team at Channel M has the opportunity to put this program together from its inception to execution. It’s a huge win for everyone involved and is truly a historic marketing campaign putting together four great names with our company, Mazda, GameStop, EB Games and EA.”

“The 263-hp, 155-mph MAZDASPEED3 kicks asphalt and takes names, and Need for Speed Carbon is the perfect way for us to bring this exciting new vehicle to market in an all-new way,” said Jim Jordan, Alternative Marketing Manager for Mazda North American Operations. “We already attract one of the youngest new-car buyers in the industry, and with the assistance of EA, Channel M and GameStop, we intend to continue that trend.”

“We’re excited to be a part of this unique promotion and thrilled to bring the MAZDASPEED3 to the Need for Speed franchise,” said Craig Rechenmacher, Senior Director of Marketing at EA. “Partnering with Channel M and GameStop will provide the perfect venue to showcase Need for Speed Carbon on the next generation platforms.”

“This relationship strategically leverages the physical store and online reach of the company’s 3,600 U.S. GameStop and EB Games stores, while providing an exciting new opportunity to reach gaming enthusiasts nationwide,” indicated Jack Beuttell, Senior Vice President of Marketing, GameStop Corp.

The all-new MAZDASPEED3 is one of the quickest and fastest front-wheel drive cars in the world. Based on the MAZDA3 5-door, the MAZDASPEED3 is a lightweight car with a big engine. It comes equipped with a six-speed manual transmission and a high performance MZR 2.3-liter direct-injected four-cylinder turbo engine producing 263-horsepower and 280 lb/ft of torque. All this power results in a 0-60 mph time well under six-seconds and pushes the MAZDASPEED3 to an electronically limited top speed of 155 mph.

Developed by EA Black Box, Need for Speed Carbon delivers the next generation of adrenaline-filled street racing and will challenge the player to face the ultimate test of driving skill on treacherous canyon roads. Need for Speed Carbon will be available for Xbox 360™ video game and entertainment system, PLAYSTATION®3 computer entertainment system, and Wii™ as well as the PlayStation®2 computer entertainment system, Xbox® videogame system from Microsoft, Nintendo GameCube™, PC and mobile phones. Need for Speed Carbon Own the City will be available Nintendo DS™, Game Boy® Advance and PSP® (PlayStation®Portable) system.

About Mazda

Headquartered in Irvine, Calif., Mazda North American Operations oversees the sales, marketing, parts and customer service support of Mazda vehicles in the United States, Canada and Mexico through nearly 900 dealers. Operations in Canada are managed by Mazda Canada, Inc., located in Ontario, Canada, and in Mexico by Mazda Motor de Mexico in Mexico City.

About Electronic Arts

Electronic Arts Inc. (EA), headquartered in Redwood City, California, is the world's leading interactive entertainment software company. Founded in 1982, the company develops, publishes, and distributes interactive software worldwide for videogame systems, personal computers and the Internet. Electronic Arts markets its products under four brand names: EA SPORTSTM, EATM, EA SPORTS BIGTM and POGOTM. In fiscal 2006, EA posted revenue of $2.95 billion and had 27 titles that sold more than one million copies. EA's homepage and online game site is www.ea.com.

08:56 AM - October 26, 2006. Posted by Steve_OS.
We have just posted our review of ProStroke Golf - World Tour 2007 for the PC and the Playstation 2. Find out what Clay Shaver had to say about them. FYI, the reviews are identical, as they talk about both version within the review.
"I spent four days in September on a golf outing with my father, my uncle and my older brother on one of the most beautiful courses that the Upper Peninsula of Michigan has to offer. Although rain shortened our plans to get in 54 holes in three days, we did manage to play 36 in between trips to the casino and eating like kings. Lucky for me, I had more luck in the poker room then I did on the links. I took a hearty beating on our first 18, when we played every man for himself ,and an even more embarrassing spanking on the second day when we played teams – the young against the old.

A few things stood out to me after that trip up north. Try as I might, I suck at golf. I love the game. I love the time outdoors. I love the social aspects of the game. But the core concept of “put white ball in slightly larger hole with as few swings as possible” is Greek to me. Mark Twain was right when he called golf “a good walk spoiled.”

The other thing that really jumped out at me was how very different each golfer is. While there may technically be a right way to golf, there really isn’t a wrong way. Everyone seems to have a different approach, a unique backswing and a personalized follow-through. Even if the results are the same, the path can be so very different."

08:49 AM - October 26, 2006. Posted by Steve_OS.
Pro Evolution Soccer 6 Slips Out Early

360Monster has the scoop.
"We have had word from a number of members here at 360Monster about the UK high-street chain Woolworths, who has decided to release Pro Evolution Soccer 6 three days before its official release date this coming Friday.

In a bedlam breakthrough in cheekiness this has caused other high-street stores such as Gamestation to follow suit and also offer one of this years most wanted soccer titles on the Xbox 360 to the buying public before its official release date."

Fight Night Round 3 Screenshots (PS3)

Boomtown has posted some screenshots of Fight Night Round 3.
"Fight Night Round 3 on PlayStation 3 certainly looks to have benefited from the extra development time over the Xbox 360 version."

Football Manager 2007 Breaks Records (PC)

DarkZero has the scoop.
"Sega Europe and Sports Interactive has today announced that Football Manager 2007 has become the third fastest-selling PC title ever, following its release on PC/Mac on October 20th. Although this is a great milestone for the game the two titles ahead of it were both produced by Sports Interactive, Football Manager 2006, and one of the previous Championship Managers (from back in the day)...meaning that whilst it's sold over 91,000 copies to date, it hasn't surpassed two of its predecessors quite yet."

Hot Shots Golf 5 Preview (PS3)

PSX Extreme has posted their preview of Hot Shots Golf 5.
"And for those of you wondering if the same three-tap swing system is back: Yup. Fans of the series invariably favor that mechanic over other golf titles that utilize the analog for the swing, and besides, any significant change like that would alienate your loyal followers. Sony has understood that since the second installment, so they weren't about to alter one of the game's mainstays. We expect the same intricacies (pressure sensitivity, using the d-pad for fades and draws, etc.) to return as well."

Question of the Day

Do you like to trash talk when playing real sports or video games?

I don't mind it, but usually I don't say much, unless the other person starts it up. When I'm playing basketball, I rarely say anything, but if it starts to irritate me, I let my actions speak for themselves, lol. Although I will talk a little smack every now and then.

Other Stuff...
Happy Birthday to the following OS'ers!
Rod_Carew29 (49), fantasysportsguy (32), DrMidNite (31), DFunk (28), Tha Prophecy (22), jt45 (20), TerpsJunkie (19), Psyblast (18)

01:04 AM - October 26, 2006. Posted by hdaniel1.
IGN Update (360, PS2)

IGN has posted the following:

Wednesday, October 25, 2006
09:50 PM - October 25, 2006. Posted by Steve_OS.
New Battery and Charging Options for Xbox 360 Wireless Controllers Ensure Extended Play Time for Gamers

LOS ANGELES – October 25, 2006 – Nyko Technologies(R) has shipped the Charge Station(TM) 360 and the Power Kit(TM) 360 both for use with Xbox 360 wireless controllers. Each product provides a different solution for the gamer that needs additional power for extended, uninterrupted play time. Xbox 360 fans can find Nyko’s new charging solutions at retailers nationwide.

Nyko’s Charge Station 360 consists of a dual-port battery charging cradle and two rechargeable battery packs. The batteries can be simultaneously charged in the cradle, allowing 360 users to switch out a drained wireless controller battery when needed. The Charge Station 360 plugs directly to a power outlet with no USB port required. Also, each battery pack provides players with up to 25 hours of additional playtime for each controller; both packs can be completely charged in four hours. The design of the Charge Station 360 complements the look and feel of the Xbox 360.

Nyko’s Power Kit 360 consists of a high quality NiMH rechargeable battery pack and a charging cable for simultaneous charging while playing. Users can plug the battery pack into the Xbox 360’s USB port using the charging cable and play wirelessly once the battery has sufficient power. Additionally, the battery pack boasts up to 25 hours of play per charge, while the charging cable is longer than competing products.

“There is nothing more annoying that having your controller die in the middle of an important game – the Charge Station 360 and Power Kit 360 gives gamers easy and affordable ways to last through continuous hours of gameplay”, said Chris Arbogast, Marketing Manager, Nyko Technologies.

The Charge Station 360 Features:

- Includes charger cradle and two Xbox 360 wireless controller battery packs
- Charge both battery packs simultaneously – each pack provides up to 25 hours of power
- Fully charges one battery pack in two hours, two battery packs in four hours
- Dual color charge indicates charging status
- CE approved for safety and quality assurance
- Plugs directly into a standard AC wall outlet

The Power Kit 360 Features:

- Play and charge the wireless controller simultaneously by attaching the extra long charging cable
- High quality NiMH rechargeable battery pack
- Up to 25 hours of play per battery pack charge
- Included charge cable is longer than competing products
- Battery gauge accessible through Xbox Dashboard

Nyko’s Charge Station 360 retails for $29.99 and the Power Kit 360 retails for $14.99. Both products are currently available at major retailers nationwide; visit www.nyko.com for a complete list of retailers.

About Nyko Technologies, Inc.
Nyko Technologies, Inc. is a world leader in the design, manufacture, and marketing of unique, high-quality accessories that enhance people's personal interactions with the gaming and digital worlds. The company's broad and deep product offerings combine cutting-edge technology with creative expertise.

Founded in 1995 as a gaming company, Nyko expanded its business into every facet of the digital lifestyle by successfully delivering a wide range of peripherals and products for all major video game consoles, handhelds and other digital media devices.

For over a decade, Nyko has offered consumers superior quality products with unparalleled innovation. With the emergence of new technology, the company continues to seek and discover unique and exciting ways to heighten the user experience. Nyko's steadfast commitment to consumers is evident in its global distribution, stellar reputation and years of industry experience.

Nyko is headquartered in Los Angeles, CA. For more information, visit www.nyko.com or call (888) 444-6956.

09:46 PM - October 25, 2006. Posted by Steve_OS.
In-Game Advertising Revenue Replaces Planned Monthly Subscription Fees

Diamond Bar, CA- Oct 25, 2006 Netamin Communication Corp, publishers of Ultimate Baseball Online (UBO) 2006, the world’s only massively multiplayer online sports game (MMOSG) for baseball, today announced that due to high interest from advertisers the company has decided to keep UBO free to play, with no subscription fees required. A premium subscription option will still be available for all players, offering leagues and tournaments with cash prizes, player stat keeping, increased experience points for game play and other enhancements.

Over the past four months, UBO 2006 total game play hours have increased by 50%, making the game a hot commodity for leading consumer companies. With the help of a leading in-game advertising agency, the overall UBO experience will become even more realistic as ads begin to appear on billboards in UBO stadiums and in other UBO venues.

“The success of a unique gaming concept like Ultimate Baseball Online is driven by its community of players,” commented Judy Key Johnson, chief operating officer of Netamin. “It’s a win-win situation for our company and for the UBO gaming community if advertising revenue can continue to keep our game free to play for all. Market research has shown that in-game advertising in sport games is not only accepted by players as a preferred alternative to subscription fees, ads provide a more realistic sports game experience as they mirror the real sports world.”

Ultimate Baseball Online 2006 Premium Subscription

Ultimate Baseball Online will offer a tiered system similar to the many fantasy leagues services. A basic free version of UBO offers unlimited character leveling through pick up games and some free tournaments.
For a $7.95 entry fee, players can participate in a 10- game UBO “Season”, featuring cash prizes, regular season and post season awards, exclusive news coverage on the UBO website, and double experience points during league games. There will be five seasons during each calendar year, with a competition at the end of each season, and an annual Best of UBO playoff.

Players who have already subscribed to UBO may choose either a refund, or to apply their subscription fee towards the first official UBO league, which starts in early November 2006, and crowns the winning team as the Best of UBO 2006.

About Ultimate Baseball Online 2006

In UBO, baseball enthusiasts and gamers compete in 3D virtual stadiums. With stunning graphics and surround-sound audio reactions from the crowd, participants control customized characters for each position and compete together against other UBO gamers. Players use an avatar to bat, pitch, field, run, steal and perform any baseball action. Participants can practice, play pick-up games, join or found their own teams, compete against rival teams, play in specialized tournaments, and win league championships in post-season play. Gamers create their own characters and build their skill level (player stats) through successful play on the field against other real human players. Unlike current video games that aim to simulate professional sports, UBO delivers a first-person perspective of a character, created and developed by the player, interacting online in real-time with teammates and opponents.

Over the past three years, beta versions of Ultimate Baseball Online have been played by people throughout the world. UBO has seen strong participation in the United States, Canada, Taiwan, Korea, England, Italy, South Africa, Brazil, Australia and many other countries.

For more information about Ultimate Baseball Online 2006 visit www.ultimatebaseballonline.com

Website: http://www.ultimatebaseballonline.com

About Netamin

Netamin Communication Corporation, a pioneer in Massively Multiplayer Online Sports Games (MMOSG), is headquartered in Diamond Bar, California with additional operations in Korea. The company has launched its first MMOSG title, Ultimate Baseball Online, with subsequent titles planned in the team sports genre. Founded in 1998, Netamin is a privately held corporation aiming to provide an online virtual playing field for all major sports. For more information, please visit www.Netamin.com.

Website: http://www.netamin.com

09:44 PM - October 25, 2006. Posted by Steve_OS.
Veteran Development Team Moves to the Windy City to Focus on Next Generation Videogames - Attracts New Talent from the Midwest

REDWOOD CITY, Calif. – October 25, 2006 – Electronic Arts (NASDAQ: ERTS) the world’s leading developer and publisher of interactive entertainment today inaugurated its new studio in downtown Chicago at 215 West Ohio Street. The development team is best known for the hit EA SPORTS™ Fight Night franchise and is currently working on three state-of-the-art games for the PlayStation®3 system and the Xbox 360™ video game and entertainment system including the hip-hop lifestyle game, DEF JAM: ICON™, as well as a licensed title and a new intellectual property in the fighting videogame genre.

EA Chicago is one of the fastest growing studios at EA with 150 employees currently on staff. EA is planning to increase the number of developers by 100 next year.

The city of Chicago offers EA a unique cross-section of talent drawn from across the Midwest. The history, culture and lifestyle draw creative, design and computer science talent from around the country. By placing the studio in the heart of the city, EA is able to draw from this rich talent pool while offering its employees a sophisticated office space with easy access to public transportation and a host of restaurants and entertainment venues in the near vicinity.

“We are pushing next generation development and technology to the limits and looking for the best talent to help us to create innovative games,” said Kudo Tsunoda, Vice President and General Manager, EA Chicago. “We are in a great location downtown in a unique building that gives us access and visibility to the best resources and creative minds of this thriving city.”

“One thing that sets Chicago apart from many other cities is our diverse workforce, which can meet the needs of just about any business,” said Mayor Richard M. Daley. “EA Chicago will create new jobs and add to Chicago’s reputation as a global center of innovation.”

“We have talented teams working on our games but we’re always looking for new perspective and ideas to consistently push us to be fresh, innovative, and creative,” added Tsunoda.

Interested applicants can email their resume to: http://jobs.ea.com/

EA’s Worldwide Studio Headquarters is in Vancouver, British Columbia. EA’s other North American development studios are located in Montreal, Canada; Redwood City, CA, Los Angeles, CA and Orlando, Florida.

09:40 PM - October 25, 2006. Posted by Steve_OS.
We have just posted some more Need For Speed Carbon movie clips.
"Each crew member has unique skills that you trigger during races to give you the winning edge over opponents. Call on a Blocker to create a distraction and slow down other racers or a Scout to lead you to shortcuts on the track.

As the police turn up the heat and force the races to the outskirts of the city, the battle ultimately shifts to Carbon Canyon, where territories and reputations can be lost on every perilous curve.

Use your creativity to design your crew's cars with the revolutionary new Autoscuplt™ car customization tool that gives you the power to turn every vehicle into the car you've always wanted."

08:16 AM - October 25, 2006. Posted by Steve_OS.
An Exclusive Look At Need for Speed Carbon on the Wii

News Week has posted an Exclusive Look At Need for Speed Carbon on the Wii.
"Those alternatives use both the Wii remote and the nunchuk attachment. In the first one, you rotate the nunchuk left and right to steer, and tilt the Wii remote forwards or backwards from a 45-degree position to accelerate or brake, respectively. For both the second and third alternatives, you hold the Wii remote at a 90 degree angle and tilt it forward to accelerate, while using the Z-button on the nunchuk to brake. The difference is that in the second alternative, you rotate the nunchuk to steer; in the third, you steer with the nunchuk's analog stick."

New Test Drive Content Next Month (360)

360Monster has the scoop.
"Atari have announced a new content download for Test Drive Unlimited called Unlimited Freedom. The pack will include six new cars to race around Oahu including the 25th Anniversary Lambourghini Countach, Ferrari 250 GTO and Noble M400."

Madden Gets Early Price Cut

PSX Extreme has the scoop.
"Once again a top-selling title, EA's Madden NFL '07 has been sitting at or near the top of the sales charts ever since its release in late August. And what's a good way to keep it up there? Well, according to a few online retailers, some of the game's most popular editions are getting a little price reduction."

Gameinfowire Screenshots (PS3)

Gameinfowire has posted screenshots from the following games:
  • Madden NFL 07
    "Coming into its 17th year and with more than 51 million copies sold, Madden NFL Football continues to stand out as the most popular football videogame franchise of all time with a combination of innovative new features and the most authentic football gameplay."
  • Need for Speed Carbon
    "What starts in the city is settled in the canyons as Need for Speed Carbon immerses you into the world's most dangerous and adrenaline-filled form of street racing. You and your crew must race in an all-out war for the city, risking everything to take over your rivals' neighborhoods one block at a time. As the police turn up the heat, the battle ultimately shifts to Carbon Canyon, where territories and reputations can be lost on every perilous curve. Need for Speed Carbon delivers the next generation of customization giving you the power to design and tweak your crew's cars in every way using the ground-breaking new Autosculpt technology. Represent your car class, your crew, and your turf in Need for Speed Carbon, the next revolution in racing games."

Question of the Day

Do you like sliders in video games?

Hell yes, I do.

Other Stuff...
Happy Birthday to the following OS'ers!
gin, re646, riverpirate (37), rogutier (29), Slymm (24)

06:38 AM - October 25, 2006. Posted by Steve_OS.
We have just posted some more FIFA Soccer 07 screenshots.
"FIFA Soccer 07 on the Xbox 360 system moves away from the traditional animation-based game engine and now enables raw physics and data to drive the action, creating true-to-life movement and stunning visuals never before seen in a soccer game. Player characteristics are based on brand-new traits and twice the number of attributes, so you won't see two players moving in exactly the same way. Instead they look and behave like the athletes we see gracing the pitch week-in, week-out.

This vast wealth of data gives you the power to make real tactical decisions when managing your players. Track your player performance and scrutinise every event via a wealth of stats to aid your half-time decision making. Up to now you've substituted players because they've run out of gas – in FIFA Soccer 07 you’ll be able to measure their performance on the pitch before deciding whether to haul them off or give them time to prove their worth."

06:22 AM - October 25, 2006. Posted by Steve_OS.

New Title Is the First and Only DS Game to Enable Voice Chat During Gameplay Over Nintendo Wi-Fi Connection

Santa Monica, Calif. — October 24, 2006 — Family and friends can travel the globe and sprint towards the finish line with the first ever downhill skateboard racing game, Tony Hawk’s Downhill Jam for Nintendo DS™, now available at retail stores nationwide. Developed by Vicarious Visions and published by Activision, Inc. (Nasdaq: ATVI), the game builds upon the design of Tony Hawk’s American SK8Land and pushes the limits of Nintendo DS hardware by introducing voice chat over the Nintendo Wi-Fi Connection allowing players to communicate with other DS players worldwide.

“Tony Hawk’s Downhill Jam introduces innovative technology never seen before on the DS,” said Will Kassoy, senior vice president of global brand management, Activision, Inc. “In addition to supporting up to four players in multiplayer and offering expanded options to create custom graphics, for the first time players can cheer on their friends or taunt their challengers in co-op or head-to-head competition modes.”

Tony Hawk’s Downhill Jam for DS allows players to experience the breakneck speed of downhill skateboard racing as they tear up the steepest terrains in the world while performing tricks and outmaneuvering opponents in locations such as the crowded streets of San Francisco and rocky terrain of Kilimanjaro. Gamers will feel the adrenaline rush as they travel the globe and shred downhill with Tony Hawk while making the gravel and dust fly. Featuring cutting edge Nintendo DS technology, such as breakthrough graphics, voice chat, and local wireless and online gameplay using Nintendo Wi-Fi Connection for up to four players, Tony Hawk’s Downhill Jam for Nintendo DS delivers an incredible online handheld experience.

Tony Hawk’s Downhill Jam was developed by Vicarious Visions and is currently available at retail stores nationwide for a suggested retail price of $34.99 and has been rated “E” (Everyone) by the ESRB. A Game BoyŇ Advance version developed by Visual Impact Productions is also available for a suggested retail price of $29.99 and has been rated “E” (Everyone) by the ESRB. For more information and to become part of the Tony Hawk’s Downhill Jam community, visit http://ds.downhill-jam.com/.

Tuesday, October 24, 2006
08:33 AM - October 24, 2006. Posted by Steve_OS.
Pro Evolution Soccer 6 Tournament Next Week (PS2)

Eurogamer has the scoop.
"Konami and street-wear retailer Fenchurch are putting on a Pro Evolution Soccer 6 PS2 tournament at Arsenal's Emirates Stadium in North London, the publisher said today. With the game due out this Friday, you'll have a month to get yourself in shape before the 128-player tournament kicks off, with first and second round group stages followed by knock-outs and a final. The tournament's taking place on 25th and 26th November and 9th and 10th December, with 1600 quid available as a cash prize, and an extra 100 in cash and vouchers from Fenchurch for the runners-up."

GameTrailers Update (PS3, 360)

GameTrailers have posted the following:

Question of the Day

Bah, what's on your mind today?

The Boys loss is on my mind. A game of what could have been, has turned into what are the Boys going to do next week? I hate when the Boys lose, it makes my work week miserable. Oh well, it could be worse, I could be Drew Bledsoe.

Other Stuff...
Happy Birthday to the following OS'ers!
gschwendt (27), Pared (26), RawisTheGameHhH (25), Rob_NYY (23)

12:57 AM - October 24, 2006. Posted by hdaniel1.
FileShack Downloads (Xbox)

FileShack has posted the following downloads:

IGN Update (360)

IGN has posted the following: