Discussion about the Xbox One reveal, EA Sports announcements and more.
A look at five features removed from the game that should make a comeback.
Best Buy has inadvertently (or purposefully) leaked more info on this year's FIFA.
A look at what EA Sports' new game(s) which are planned to be revealed at E3 might be...
"The game lets gamers rip through rush hour traffic and lay waste to scores of rubbernecking roadhogs in an over-the-top scene of vehicular mayhem."
"WWE SmackDown! vs. RAW 2006 expands on THQ's popular multi-million unit-selling franchise with a number of key new features. The Buried Alive Casket match, two new wrestler attributes (Stamina and Hardcore), and a realistic momentum system all combine to turn the series away from its arcade roots and towards that of a simulation. Further additions to the game include a more robust online mode, improved character models and facial animations, a streamlined character creation mode, and more interactive backgrounds."
"Burnout Revenge lets gamers rip through rush hour traffic and lay waste to scores of rubbernecking roadhogs in an over-the-top scene of vehicular mayhem. The game is currently in development by Criterion Games for the PlayStation 2 and Xbox."
"Bizarre Creations, developers of the forthcoming Project Gotham Racing 3 for Xbox 360, have hit back at accusations of faked screenshots, following last week's Studio Update. After the posting of an incredibly detailed screenshot of buildings from the game's New York level, some people believed it was so realistic as to accuse Bizarre of posting an actual photograph."
"Juiced is still essentially an eight month old game - even though it has just been released, it is already behind. Most racing games these days have something unique that appeal to the gamer, but Juiced feels like it has just added a lot of decent racing features together into a street racing title."
- WipEout Pure (PSP)
"One key new feature is the way in which players get their energy back. The old pit-lane system has gone; now whenever you pick up a weapon you have the choice to fire it, or to absorb energy from the weapon, which in turn replenishes your ship's energy."
- Everybody's Golf (PSP)
"Up to 8 players can play together in a WiFi battle. Everyone plays simultaneously and the score will be shown at the end of each round. Also players can choose to start a one-on-one match with another player."
- Ridge Racer (PSP)
"We were very impressed with the graphical and sound capabilities of the hardware. We think players will be very surprised as to the extent of the smoothness and polish of the game. Course visuals have been revamped to take advantage of the stunning PSP screen, and the game runs at a super-smooth 60 frames per second."
- World Rally Championship (PSP)
"The cars and tracks are modeled in incredible detail, with fully destructible car bodies showing progressive damage and the splattering of mud and dirt. The new damage system means collisions are more satisfying as debris is strewn from the car."
Hey Acid and Jets, make sure you get your parents to light the matches, ok?
"This game offers everything a Moto GP fan could have and then some. The driving physics are fantastic and will take ages to master. If your after arcade thrills though, you are looking in the wrong place. The hardcore need only apply."
- Burnout Revenge Screenshots (PS2, Xbox)
"Burnout Revenge lets gamers rip through rush hour traffic and lay waste to scores of rubbernecking roadhogs in an over-the-top scene of vehicular mayhem."
- NBA Live 06 Screenshots (PS2, Xbox, GC, PC)
"Get ready for NBA hoops like you've never seen it before: unprecedented player detail, seamless gameplay and full arenas packed with rabid 3-D fans. This is the next generation of NBA LIVE, and it's gonna knock your socks off. As the new line of hardware consoles begin to hit stores in Fall 2005, NBA LIVE will be there, opening up a whole new dimension for hoops fans everywhere."
"Apparently, Bizarre Creations, the team behind the Project Gotham Racing series we know and love has been doing some very in-depth research behind the cars. There will be 80 of them in game, with each car taking nearly six weeks to create. Not only will they be fast (the minimum max speed for a car being a mere 170 miles per hour), but the cars will also be insanely detailed (40,000 polygons for the car's interior!)."
- V8 Supercars 2005 Preview (PS2, Xbox)
"You can choose to activate qualifying, race flags and pit stop refuelling and tyre strategies, all accurate to over 100 different motorsport championships featured. There’s also optional practice sessions, car tuning, race lengths and, where championship rules allow, car part upgrades."
- V8 Supercars 2005 Trailer (PSP - 11.2 MB)
"Codemasters' most extensive motorsport game - V8 Supercars 2: The Ultimate Racing Simulator - is coming to the PSP. With real performance cars, real damage, real physics, and real driver AI. , along with over 30 different global championships and 52 circuits."