Looking for a team for this year's MLB 14: The Show franchise mode? Here's a few ideas to get you started.
PWX is back on Kickstarter and this time it's not only met but exceeded its goals.
Which teams will have the most stacked lineups when the game launches near opening day?
A look at each point of emphasis and what it does for you.
"The dynamic day-night light cycle, weather changes, and impressive damage system once again provides an impressive experience of the exciting FIA GT racing series on your PC at home."
- Amped 3 (9/10)
"In the air, things are different again – while SSX emphasises heavy prewinding and yanking the stick for multiple spins, Amped encourages a gentler touch for slower, high-scoring ‘Stylish’ spins. Which system you prefer will be partly personal preference, but Amped’s is closer to the laconic feel of ‘real’ snowboarding, or the sense of effortlessness seen in the best videos. And nobody pulls off their bindings and helicopters the board around their neck. Although you can get in snowball fights. Deal with it, purists."
- Project Gotham Racing 3 (9/10)
"Gotham 3 is not a huge leap forward from what Gotham 2 offered in content or look, but it is a decent-sized step up that makes it Xbox 360’s star launch game. The handling is the same Gotham quality, the Xbox Live features pump life into it, the engine growls are absolutely sensational and the few tweaks made to the Career side of business shine the Gotham brand up well. It’s not quite the untouchable dream game we were hoping for, but it’s still the best Xbox 360 racer you can buy right now."
"Sega just announced that Outrun 2006: Coast to Coast is under development for Xbox and will be released by the end of March. The game support online-play for up to six players and includes maps from both Outrun 2 and Outrun 2 SP."
"Street soccer has been played over in Europe and in South America for years and its popularity is growing in the US, especially in LA and New York. You have just received a quick time video that showcases authentic street players, capturing the style and spirit of the sport and mixing it with gameplay video from EA Sports FIFA Street 2."
REDWOOD CITY, Calif. – January 10, 2006 – Electronic Arts (NASDAQ: ERTS), the world’s leading independent videogame publisher, and Def Jam Enterprises, LLC, a media and marketing affiliate of Rush Communications, announced today that Def Jam® Fight For NY™: The Takeover will ship to retail outlets nationwide this spring on the PSP™ (PlayStation®Portable) system. Def Jam Fight for NY: The Takeover, the prequel to the award-winning Def Jam Vendetta, let’s you experience the ultimate hip hop fighting game anywhere you go.
Playing as the hottest artists and celebrities in Hip Hop including Busta Rhymes, Carmen Electra, Lil’ Kim, Ludacris, Method Man, Redman, Snoop Dogg, and Xzibit, you’ll be able to unravel the events that lead to Def Jam Vendetta and find out how D-Mob got to rule NYC. Featuring new fighting moves and new venues, where players can gain respect by winning fights and rising among the ranks of the crew. Players can create their own fighter with gear from Def Jam University, Phat Farm, Brand Jordan, Ecko Unlimited, Enyce, Rocawear, Sean John, State Property, Reebok, and more. For the first time ever players can battle in 1-on-1 death matches using PSP’s wireless functionality.
“We are excited to continue our strong relationship with Def Jam and bring this critically acclaimed franchise to the PSP for the first time ever,” said Craig Rechenmacher, Senior Director of Marketing for EA. “The exclusive new fighting moves, new gameplay content and original story mode bring a completely fresh Def Jam experience to the handheld.”
“Def Jam Interactive’s first PSP title has proven to be an exciting and entertaining product. Again, EA has developed an unparalleled title and we are confident that Def Jam Fight For NY: The Takeover will go far beyond everyone’s expectations.” said Lauren Wirtzer, VP of Marketing for Def Jam Enterprises.
The game is being developed by EA Canada in conjunction with Japan-based AKI Corporation for a scheduled ship in spring 2006 under the EA brand. This game has not yet been rated by the ESRB.
"The speed. The scoring. The spectacle. Experience the intensity and passion of the indoor gridiron for the first time with EA SPORTS™ Arena Football. All the big hits and non-stop passing thrills are brought to life as you're put in the middle of the action from the season's kickoff all the way to the ArenaBowl. Rediscover football and play the game in a new way with EA SPORTS™ Arena Football."
"Grey Dog Software strikes again with another text-based simulation, Total College Basketball. Now ,the developers at Grey Dog know what they are doing when it comes to creating text-based basketball games. Grey Dog’s developers created several other basketball games, including Coaching a Dynasty, Total Pro Basketball and Tournament Dreams College Basketball. All three of those games were solid, so when I heard about Total College Basketball I knew this game had a chance to be great."
Dan had a basketball game late last night, we didn't get home until about 10:30. They lost by 3 in one of the worst officiated games I've ever seen. The calls were horrible. This one time, the ref called an "And 1" and the ball never even went through the hoop. After the coach yelled and screamed and the refs huddled up with the scorekeeper, they changed it to the right call, but all the other calls in the game were going against us. It was unreal. We'd get called for carrying or traveling, but the other team was doing the same exact thing, they were never whistled. The team can't blame it on the refs though, they missed a TON of free throws and easy wide open looks. They are now 3-2, but they are pissed off, haha. I'm sure on Saturday, their next game, they'll let it all out on the oppositon. At least, that is what I'm hoping for. Dan had a decent game, but turned it over a little too much at the beginning of the game. Other than that, I think he did fine.
Oh, I almost forgot. Nat has her own bed now. We actually set it up 2 nights ago. She actually LOVES to go to bed now. Usually she complains and whines, "I don't want to go to bed daddy!"...blah blah... Now it's like, "YES! Let's go to bed!". Of course, this means she's getting older and bigger, I'm so not looking forward to her high school days.
In other news...
- E3 2006 Website Live
- iTunes 6.0.2 Now Available
- Price cuts coming for current consoles?
- Google Video Supports PSP
- New Demos on the Xbox Live Marketplace
- Mobile Torch - Bank Note Detector
- Show a map of your FedEx, UPS, USPS package routes
- TiVo Series 3 Video Interview
- World’s Smallest Sega Dreamcast
- The Bureaucrat in Your Shower
Happy Birthday to the following OS'ers!
KrazyCasper, dacubys (36), EPMD (33), dondada30 (31), SEGA_LOYAL_FAN (23), btownhoosier (21), Duh Professuh (20)
Enough about me, what's up with you?
"Despite several tweaks and glitches, TOCA Race Driver 3 is shaping up to the challenge of evolving the hugely successful franchise. Already it's plain to see that Codemasters has expanded the amount of game to play in the offline modes, which seems plentiful enough, but with the continued implementation of multiplayer online gameplay it seems that TOCA 3 has the potential to be played for a long time after its initial release at the end of next month. It certainly won't have quite the depth of visual realism that some might have become accustomed to in recent months, but it may well prove to be the last good racer of the current generation. We'll have further coverage on TOCA Race Driver 3 shortly..."
"LOAD has released a demo for its miniature racing game, allowing you to try out 3 tracks, 3 cars, 2 modes, playable in single, multiplayer and LAN."
"Marty's blog is back! This week we're bringing it to you right from the goalie's mouth! Find what's going on with Marty, the Dallas Stars and more!"
"It's a difficult game to mark. Newcomers probably won't find the initial game so boring, but then I'm not a newcomer so I can't comment. Me, I can't really forgive it completely. There's more excellent-game here than there is tedious-game, but even when you get past the opening stages it still takes a little while to settle down. Some races are incredibly tricky, and take time to beat, but then the next in the series might tumble on the first go. There's also the sense that the nitrous is a license for the AI to cheat; I'd love to be able to monitor whether they're actually having to earn their boosts the same way I am, but even though it's debatable my gut says they're not, which doesn't take the shine off victory but certainly does piss you off when it's the main cause of defeat."
- Need for Speed: Most Wanted (Xbox 360 - 85/100)
"It really is surprising that so many divergent elements were all thrown together and still produced a solid, sound racing experience. The old-school cop chases and newer street racing trend are actually a solid combination for gameplay. The story is pretty linear, taking about 15 hours, but it’s combined with a toned down free-roaming element drawn from Underground, keeping things in the player’s hands. The game uses some old-school graphical techniques and borrows many of the same assets from the last-gen versions of the game, but still looks spectacular in motion on an HD set."
- Burnout Legends (DS - 30/100)
"Given that the DS hardware is woefully underutilized, Burnout Legends is simply a shoddy game. The essential ingredients are here, but there are flash games that have had more quality work put into them. Get the console version instead, you'll be glad you did."