Is the length of games that big of a deal? Yes, says MLB.
A look at making FUT a better overall experience...
And all the other juicy first details...
A look at some features we'd love to see in this year's game...
Operation Sports Content
Friday, May 27, 2016
12:58 PM - May 27, 2016. Posted by Steve_OS. Written by Steve Noah
EA Sports has just posted a quick Madden NFL 17 video featuring the new spin move. Different player types will have different spin moves for more authenticity.
If you missed the new juke moves and score bug/banner, click here, along with the new hurdle move here.
12:23 PM - May 27, 2016. Posted by Steve_OS. Written by Steve Noah
EA Sports continues pushing out Madden NFL 17 information. Today they have posted a blog detailing gameplay improvements to man coverage, revamped zone coverage system, stopping the QB scramble more effectively and much more. They have also made improvements to online play that should result in users encountering less lag and also prevent players from attempting to boot opponents out of game sessions and forcing a loss.
08:39 AM - May 27, 2016. Posted by Steve_OS. Written by Steve Noah
Codemasters have just announced F1 2016, scheduled to arrive later this summer for Xbox One, PlayStation 4 and PC. A new career mode has been added this year, spanning 10 seasons. The game will also feature the Baku City Circuit in Azerbaijan, home of the 2016 Formula 1 Grand Prix of Europe, along with the introduction of the iconic Safety Car and Virtual Safety Car. More details on the game are coming in the next few weeks.
Source - Codemasters
Thursday, May 26, 2016
08:20 PM - May 26, 2016. Posted by mrprice33. Written by Steve Noah
Check out the latest Madden NFL 17 blog covering updates within special teams, pass defense, catch outcomes, ball physics and much more. Read it and post your thoughts!
08:18 PM - May 26, 2016. Posted by smiley3. Written by Steve Noah
Check out the latest Madden NFL 17 blog going over the improvements on zone coverage with the addition of a new technology called "Behavior Coordinator". Read it and post your thoughts!
06:46 PM - May 26, 2016. Posted by Steve_OS. Written by Steve Noah
SSX has been added to the official Xbox One backward compatibility list. Games added to this list gives fans an opportunity to play some of your favorite Xbox 360 titles on your Xbox One, with more titles being added to the list regularly.
SSX is one of our highest rated games, check out our review here.
05:12 PM - May 26, 2016. Posted by smiley3. Written by Steve Noah
EA Sports has just posted a quick Madden NFL 17 video featuring the new hurdle move.
If you missed the new juke moves and score bug/banner, click here.
04:16 PM - May 26, 2016. Posted by Steve_OS. Written by Steve Noah
NBA 2K16 is free to play for Xbox Live Gold subscribers on Xbox 360 and Xbox One, starting now through May 30 at 11:59 PM PT. Beware of noobs.
Source - Xbox
01:52 PM - May 26, 2016. Posted by Steve_OS. Written by Steve Noah
Turn 10 Studios has released another Forza Motorsport 6 patch, which addresses some of the issues that were introduced in the latest NASCAR Expansion pack, released earlier this month.
- Rolling starts have been moved back by 15 meters on the following courses: Rio Full, Rio National, Rio Coast Loop, Indy GP Classic, Indy GP, Yas Marina South, and all Watkins Glen ribbons.
- For lapped traffic, “Distance behind” in HUD now measures distance by meters or feet, not laps
- Fixed an issue with Drivatars losing collision after a rewind when the Drivatars are in a pitting state, but outside of pit lane
- Fixed an issue where certain players were unable to continue in career without upgrades
Wednesday, May 25, 2016
01:37 PM - May 25, 2016. Posted by MMChrisS. Written by Mike Lowe
I've talked candidly how about MLB The Show needs to continue to push itself to expand its gaming gap in both directions -- creating more separation from games on the rise like Madden and NHL, but also close the gap on the NBA 2K series. One of the ways The Show team can do that is by implementing a meaningful badge system similar to what NBA 2K has, allowing for SCEA to expand on the player personality and morale system introduced in MLB The Show 16. The beauty of the badge system NBA 2K is that the badges aren't just visual eye candy; they actually have an impact on a player's performance.
While this is not an exact top 10 list -- instead just an assortment -- here are a few badges that would add some uniqueness to perhaps otherwise similar players, thus providing more variety in franchise mode and online play.
Read More - NBA 2K's Player Badges Could Work in The Show
12:51 PM - May 25, 2016. Posted by Steve_OS. Written by Steve Noah
EA Sports has just posted a quick Madden NFL 17 video featuring the new juke move, along with a glimpse of the new score bug/banner (WIP). We've posted an image showing the differences between Madden NFL 16 (top) and Madden NFL 17 (bottom). Watch the video here.
08:45 AM - May 25, 2016. Posted by Steve_OS. Written by Steve Noah
Konami has just announced PES 2017 and revealed some of the new features and details about the game. Check it out and post your thoughts!
See how different players control the ball in unique and different ways based on where and how you control them, dictating the flow of the game based on how they react to the unpredictable movement of the ball.
Combining Real Touch and real ball physics, passing is an art form in PES 2017. Many factors determine the speed and accuracy of the ball. The pass that is made on the best situation and timing will generate a perfect trajectory, creating a great satisfaction when a killer pass is made.
Keepers see a great jump in quality through added motions and animations, creating the most agile keepers in PES history. Attacking moments will be more dramatic than ever, bringing the best feeling of achievement when that goal is scored.
Total Team Control
Users can instantly change the attacking and defending mentality of the team, which can be tweaked and carefully controlled with simple controls, being able to immediately react to the unpredictability of the sport.
Strategies that are quite individually defined such as Tiki-taka and Tight Marking which is strongly based on team ideology can be set in Advanced Instructions, which adds a huge variety in how you plan to win.
Corner Kick Strategies
Control the defensive strategies on a set piece, such as marking zonal or Man to Man. Offensive options also included such as specific player movement.
For the first time in a football game, the AI will learn how you play! Player and team behaviour has always been a staple of the PES series, and for PES 2017 Adaptive AI will change sports games forever.
For PES 2017 the visuals have seen a major upgrade, offering Authentic Visuals thanks to the further incorporation of Fox Engine. Nothing has been left untouched, from player models, lighting, crowds, pitch and stadiums totally revamped. Never has a game looked so real.
Natural Player Movement
Hundreds of new animations have been added to bring the players and goalkeepers to life – but it doesn't stop there. New features such as Real Touch and Precise Pass see huge benefit, giving a vast array of movements when trapping and passing the ball.
Tuesday, May 24, 2016
08:22 PM - May 24, 2016. Posted by Steve_OS. Written by Steve Noah
NBA Live 16 has arrived in The Vault for EA Access members. For those of you that might still be unaware, EA Access is an Xbox One exclusive, allowing members to try upcoming EA games prior to release, offering 10% off all EA digital purchases and more. It also gives users access to The Vault, which houses a growing library of EA games subscribers can play as much as they want. Users can subscribe to EA Access for $4.99 per month, or $29.99 for a full year.
01:14 PM - May 24, 2016. Posted by Steve_OS. Written by Fraser Gilbert
For the past few months, I’ve been playing Rocket League on an almost exclusively 1v1 basis. It isn’t something that many other players choose to do, and most would argue the game isn’t meant to be played that way. I agree with that sentiment to an extent, but there’s a certain quality to duel competition, and I’ve enjoyed my time with it so far.
Despite my fairly extensive experience with Rocket League in the past, I was awful at 1v1 gameplay in the initial stages. A lot of the skills you pick up in multiplayer competition don’t translate all that well to the 1v1 game, and you need to adapt the rest of your skill set to suit the situation. Due to the nature of it, everything you do in 1v1 has potentially severe consequences if you make a mistake. As a result, skill and finesse arguably shine through even more than usual.
Read More - One on One Rocket League Is A Whole Different Ball Game (Written by: Fraser Gilbert)
10:33 AM - May 24, 2016. Posted by Steve_OS. Written by Steve Noah
First announced in March, Cross-network compatibility between Xbox One and Steam PC users is scheduled to arrive at 6:00 PM ET today, with the possibility for PlayStation 4 users to get into the mix at a later date.
UPDATE: The update has arrived, check out the details of the 1.18 patch below.
- (PC/XB1) Cross-Network Play is available now between Xbox One and Steam platforms.
- *Cross-Network Play is enabled by default. Players can disable this feature in the Misc. tab of the Options menu.
- If any player within a party has Cross-Network Play disabled, that party will only find games with players on their own platform.
- (XB1) Players from Steam platform will appear with a Rocket League shield icon on the in-game scoreboard (instead of the Psynet icon like on the other platforms).
- Leaderboards now have a platform-specific filter option that only shows rankings for the network you are playing on.
- Fixed a crash in Free Play when Reset Ball was used after scoring
- Fixed issues preventing players from spawning when playing offline/splitscreen modes.